MacOS App 4.0.0 why no Universal binaries?
BeantwortetJust wondering. If you're building something from the ground up, why not make it Universal?
This app is now not optimized for Apple's M1/M2 and future processors.
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Offizieller Kommentar
Thanks for the feedback Bodi
Unfortunately 'Universal' is not as Universal as people would like to think. We try to avoid locking older macOS systems and other platforms too until absolutely necessary. That being said, I have passed your feedback along to our Product Development Team.
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Hi Tony,
A Universal binary runs on both Silicon and Intel chips. So you don't lock any users out.
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I also wonder why you after so long time don't have a universal binary. A universal binary would include versions both for Intel and Apple silicon. Time to adapt to the future of Mac and support Apple silicon natively!
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Wondering if anything has been done on the Universal binary front. This thing now takes ages to start on a M1.
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Wondering as well. Could we please get an update on the situation? Cannot be so difficult to develop a Apple Silicon native app.
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Bluesound seem to think Universal programming is in the to hard basket, how about making the iOS app available in the App Store for Mac users, surely that can't be to hard to do. A perfect example of this being done successfully is the WiiM app, the iOS version runs perfectly on new Macs, in fact so well, my Node is gathering dust and been replaced with a WiiM Ultra. Not sure of the numbers using Macs to control their Streamers, maybe it's not big enough for Bluesound to care, either way WiiM is winning this race by a mile.
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